How to create scripts

Organization

No, this isn't a creative writing or scriptwriting class.  You can't learn the art of scriptwriting here.

These are just some ideas for how you may generate scripts that are both good and also (we certainly hope) immune from someone's claim that they "own" your work.

Sources of story ideas

  1. Folk tales.  These are an excellent source of themes and ideas.  No "copyright troll" can seriously claim to own the thematic content, or the plot, or the "core story".  If you write the script in your own words, no other copyright can apply, and FreePlays.org will be able to offer your work without hassles, indefinitely.
  2. Your own original idea(s).  Professional and amateur storytellers may write their own stories into scripts.  FreePlays.org will welcome your original story in script form, and probably, so will the rest of the world.  After all, even though folk tales from around the world are great, eventually you get tired of them just like you get tired of anything else when you get too much of it.  We will just need to be careful to make sure you can demonstrate, if you ever need to, that you really were the original author of the work. There are some ways to do this.

Legal detritus and impedimentia

We live in a world where people try to claim "intellectual property rights", and ownership, of stories, ideas, concepts, treatments, plots, inventions, and pretty much anything any other intellectual product that you can think of.  We at FreePlays.org don't want to deal with coldly polite, letters from lawyers containing demands and threats of action.  Probably you don't, either.

Suppose an author, or someone who claims to be the author, or a lawyer claiming to represent the author or own the rights to their work, writes a letter to FreePlays.org demanding that we remove a play from our site.  If you are not the author of the original story, and haven't gotten the author's permission, we'll have to comply.  That would be sad and a waste of time for everyone involved.

There is some kind of legal concept of copyright, though just exactly what it means, and how to know if someone's work is "protected under copyright", is not exactly clear.  Copyright laws are different in different countries, they're complicated, and they change every few years.  There's little support of or provision for "fair use", and unless a work is quite old, there's no nice, clear way to be sure you're in the clear.  If you think this is an exaggeration,  check out this.  A lay person can't easily comply with the copyright law - it's a murky mess.  Get it wrong, and we have to deal with this.

We at FreePlays.org would prefer to shine a radiant light, not mess in murk.  Here are three ways you can help us:
  1. Write a play we can publish is to base your play on folk tales or old literature.  We hope that no one will stoop so low as to claim that they own the story concept of "Hansel and Gretel" or the fall of Troy.
  2. Write your own play based on your own original story idea.  Make up your own story, plot, and characters.  Use your own words, thoughts, and ideas.  Be creative, be original.  If you can, and if you think of it, keep your early drafts.  Maybe even print them out and date them.  Maybe even send your scripts to yourself registered mail and keep the unopened envelope.
  3. Do base your play on another author's work/story, but before you start, get the author's permission to distribute a play based on their work under the Creative Commons license mentioned at the bottom of this and every other FreePlays.org page.

About authoring scripts

Are you worried that you won't be able to write a good script?  Please don't.  Yes, there is a craft to playwriting, and you can make mistakes.  So can "professionals".  Here's what one critic said[1] about a script that made it all the way to the film screen:

His writing is turgid and his dialogue can be almost literally unspeakable, what with lines like "The harvest was as precise as it ever was".

The critic is right.  Pretend you're onstage, trying to act your part with clarity and force of character.  Now say that line out loud:

"The harvest was as precise as it ever was". 

It doesn't quite trip off the tongue, does it?.  After a few lines like this, the audience will be thinking of other, more entertaining things, like bills, laundry, or shopping lists.

Don't fear writing awful lines like that.  Don't fear making some other technical error, like following a vigorous fight scene with a gentle love scene[2].  It's OK.  You don't need to get every single thing right.  No script is ever perfect and yours doesn't have to be.  People who get scripts from FreePlays.org can put on your play, discover the couple of errors you made, fix 'em, and submit the improved version.  We publish it along with your original, you get credit for the play, they get credit for the improvements, the world gets the benefit of your collaboration, and you both get the honor you deserve for doing a generous, good thing. 

Think of a hockey game.  Players get credit for both the goal, and the assist.

If yours happens to be a kids' play, the kids have fun just in the "playing", even if the script has deficiencies.  I have never heard a young kid complain about the literary quality of a script.

Be bold, don't be afraid to publish your script.  The world can use your work, and enjoy your creation.  You can add to the beauty of the world, help actors have fun acting, and help audiences have an enjoyable evening at the theater.
[1]  Review of Lars Von Trier's "Manderlay", from The Wall Street Journal, Page W5, Friday, February 3, 2006
[2]  If you put the same actors in both scenes, they'll be out of breath.  They won't be able to speak your lines the way they should.

Creative Commons License
All works at freeplays.org are licensed under a Creative Commons Attribution-ShareAlike 2.5 License.  In short:
  1. You are free to print, copy, read, use, modify, and perform these works without royalty.
  2. If you distribute any of these works in any form (including recordings of performances), with or without modification, you must grant these same royalty-free rights.
For legal details, see Creative Commons Attribution-ShareAlike 2.5 License either here or here

This site is part of the Info Ring.  Information wants to be free!  So create some free information.